3D Terrain
Maptoolkit Maps JS supports true 3D terrain rendering by combining a raster-dem elevation source with the map’s terrain option. This example shows how to enable 3D terrain with pitch and a sky layer to create a realistic mountain landscape view. Use this technique to build hiking apps, route planners, or any visualization where actual elevation matters more than a flat hillshade.
const API_KEY = 'YOUR_API_KEY';
const map = new maptoolkit.Map({
container: 'map',
apiKey: API_KEY,
style: `https://styles.maptoolkit.net/maptoolkit/maptoolkit.summer.json?api_key=${API_KEY}`,
zoom: 12,
center: [11.39085, 47.27574],
pitch: 70,
maxZoom: 18,
maxPitch: 85,
attributionControl: { compact: false }
});
map.addControl(new maptoolkit.NavigationControl(), 'top-right');
map.on('load', () => {
map.addSource('terrain-rgb', {
type: 'raster-dem',
tiles: [`https://vtc-cdn.maptoolkit.net/terrain/{z}/{x}/{y}.webp?api_key=${API_KEY}`],
tileSize: 256,
minzoom: 5,
maxzoom: 12,
encoding: 'terrarium'
});
map.setTerrain({ source: 'terrain-rgb', exaggeration: 1.0 });
// Force one render after the DEM source loads so terrain shows on initial load
map.once('idle', () => map.triggerRepaint());
map.setSky({
'sky-color': '#199EF3',
'sky-horizon-blend': 0.5,
'horizon-color': '#ffffff',
'horizon-fog-blend': 0.5,
'fog-color': '#0000ff',
'fog-ground-blend': 0.9
});
});<!DOCTYPE html>
<html lang="en">
<head>
<title>3D Terrain - Maptoolkit Maps JS</title>
<meta property="og:description" content="Go beyond hillshade and show elevation in actual 3D." />
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<script src="https://unpkg.com/@maptoolkit/[email protected]/dist/maptoolkit.js"></script>
<link rel="stylesheet" href="https://unpkg.com/@maptoolkit/[email protected]/dist/maptoolkit.css" />
<style>
html, body { width: 100%; height: 100%; margin: 0; padding: 0; }
#map { width: 100%; height: 100%; }
</style>
</head>
<body>
<div id="map"></div>
<script>
const API_KEY = 'YOUR_API_KEY';
const map = new maptoolkit.Map({
container: 'map',
apiKey: API_KEY,
style: `https://styles.maptoolkit.net/maptoolkit/maptoolkit.summer.json?api_key=${API_KEY}`,
zoom: 12,
center: [11.39085, 47.27574],
pitch: 70,
maxZoom: 18,
maxPitch: 85,
attributionControl: { compact: false }
});
map.addControl(new maptoolkit.NavigationControl(), 'top-right');
map.on('load', () => {
map.addSource('terrain-rgb', {
type: 'raster-dem',
tiles: [`https://vtc-cdn.maptoolkit.net/terrain/{z}/{x}/{y}.webp?api_key=${API_KEY}`],
tileSize: 256,
minzoom: 5,
maxzoom: 12,
encoding: 'terrarium'
});
map.setTerrain({ source: 'terrain-rgb', exaggeration: 1.0 });
// Force one render after the DEM source loads so terrain shows on initial load
map.once('idle', () => map.triggerRepaint());
map.setSky({
'sky-color': '#199EF3',
'sky-horizon-blend': 0.5,
'horizon-color': '#ffffff',
'horizon-fog-blend': 0.5,
'fog-color': '#0000ff',
'fog-ground-blend': 0.9
});
});
</script>
</body>
</html>Use the prompt below with any LLM to get the same result. Make sure the Maptoolkit MCP server is connected first — check out AI Integration & MCP to get started.
Use the Maptoolkit Connector. Create an interactive map with zoom level 12, centered around [11.39085, 47.27574], with pitch 70. Enable 3D terrain with a sky effect.